Astro-Raising

Astro-Raising is a 2D pixel art platformer developed in Unity for web browsers. The player must ascend from the depths of a cave to the sky using a jetpack, dodging obstacles and managing their energy.

How to Play

The goal is to climb as high as possible without running out of energy. Obstacles can push you down or drain your energy, while boosts help you recover it.

Controls

  • Fly upward with the jetpack

  • Propel to the left in the air

  • Propel to the right in the air

  • Move left on the ground or in the air

  • Move right on the ground or in the air

The jetpack energy bar automatically recharges when the player is standing on a platform or on the ground.

Features

  • Progressive environments: from dark caves to the sky

  • Obstacles that hinder your ascent or drain energy

  • Boosts to recharge energy and move faster

  • Pixel art style with URP lighting

  • Playable directly in your web browser

  • Smooth controls on both ground and air

Author

Developed by Samuel David Jiménez

  • Most of the artwork was sourced from open libraries

  • Some sprites and animations were created by the author

LinkedIn: https://www.linkedin.com/in/samuel-david-jiménez-viasus-1341822b0

Repository

Official project repository:
https://github.com/Leumadab135/Astro-Raising-Mobile

Project Status

Completed project with potential future improvements.

Published 8 hours ago
StatusReleased
PlatformsHTML5
AuthorLeumadab135
GenrePlatformer
Made withUnity
TagsCasual, Game Design, Pixel Art, Simple

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